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Starships & Sixshooters

I designed and developed a megagame; a large-scale simulation combining elements of role-playing games, tabletop games, LARPs and wargames.

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Starships & Sixshooters is a 68-player interstellar adventure in a galaxy disarrayed by civil war.

I wanted to immerse players in their own stories and adventures in a space-western themed universe.

 

Influenced by massively multiplayer online games such as Star Wars Galaxies and TV shows such as Firefly, the game features multiple layers players can take part in. From the grand factions fighting over galactic territory, right down to the individual ship crew member, living from paycheck to paycheck.

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Teams sign up to play either as starship crews or factions. The game features two overlapping systems for each player type. 

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Below is a video explanation I made for the starship portion of the game, which is played cooperatively against a dedicated game master:

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The game ran in August 2022 to great acclaim, scoring the highest feedback rating for a megagame's first run. 

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The faction players wage war across four quadrant maps, competing for dominance and their own secret agendas.

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I made all the components including 4 maps, about 1000 cards and around 1500 tokens!

The game took 4 years to design, develop and rigorously test. 

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I'm so pleased with how it turned out (that's me in the orange shorts), and look forward to running it again in the future!

Feel free to check out the rulebook and event page:

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